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Sunday, August 31, 2014

Gold yes 1000

To the one who able to establish a Team Speak 3 channel for us.  To use daily when playing.  Must be free and cover up to 10 members.

An the Winner is?

thebossman, has won a 3 day premiere  account, for being able to recall the name of this blog, before other fellow members were able to.

Returning to Base

“Always return to base”
This saying 95% of the time will hold true.  If you see a flank failing or enemy tanks already closing in on your flag then most likely you should head back!  It makes no sense to continue pushing on if the enemy is already in a position to start capturing your flag or over run your flank and then flank you from behind.  You don’t have to turn directly around and head back, but instead of continuing forward simply pick a route that leads you back to help. Whether it is the way you came or the path the enemy tore through it will make a difference.  Your selfish teammates sitting on the enemy cap congratulating you as you reset or your SPG/failing flank who you save thanking you is your reward.  The only situation that I would not head back is if you absolutely know you and your team can out cap them without a draw which would mean you have 3 tanks on their flag and they only have 1 on yours. Even then heading back is still a viable option!

On Track to Strongholds

Recently unveiled in Update 9.2, Strongholds is a new game mode where Clans battle for supremacy. Strongholds can be created by Clan Commanders and consist of a virtual military base, surrounding zones and structures that add economic bonuses for all battle types. This mode is free to play and allows Clan members to earn bonuses -- similar to having a Premium account, only without having to spend Gold.
You can be On Track towards a Stronghold near you with Credit discounts on every Regular tier III-VI vehicle and a variety of rewards for completing the Stronghold missions. Remember, playing Strongholds can earn various boosts including additional XP and Credits to name a few, so don't be afraid to try it out!

Start Date: Monday, September 1, 04:00 PDT ( 07:00 EDT / 11:00 UTC )
End Date: Wednesday, September 17, 04:00 PDT ( 07:00 EDT / 11:00 UTC )

Sunday, August 24, 2014

Critical Hits Can Be Your Friend (Sometimes)


Critical hits are a feature of the game you wish that would not happen for your tank but on the other hand happen to every tank you are shooting at!  Learning weak spots helps with doing damage to the HP of a tank, but going even further you can learn the basic areas for knocking out modules to improve your chance of survival in specific situations.  Knowing that shooting someone’s gun(aim for part closest to turret or shoot the hole that the gun comes out of) has a good chance of either damaging it effecting accuracy or even knocking it out for quite sometime can be the difference in living or being torn to shreds.  As a low tier tank facing a higher tier this is sometimes your only option to survive since it will buy you time to scurry away.
Learning to shoot the tracks is also very important. It might not always do HP damage but it does immobilize that enemy allowing your artillery and support to focus in on them to dispatch of them easily.  Knowing that for most tanks shooting the rear of the tank does engine/fuel damage that catches them on fire and also slows them down is very important. Instead of shooting the front half of their tank if you are on their side, aim for the rear section in the engine area.  For German tanks you can usually shoot through the frontal lower hull as well and do engine damage as the transmission is on the front of the tank on most German tanks. Smaller things like sights, turret ring, radio aren’t as reliable or easy to damage reliably but learning to use the gun, tracks, and engine/fuel tanks more often helps more than you would imagine. 
Doesn’t having your driver or loader die really suck? I thought so especially if you already used that med kit.  Learning the crew locations of the tanks you face the most is easier than you would think.  This website has models for essentially all World of Tanks tanks that show module and crew locations.
Keep in mind that doing module damage can help you out but also hurt you if you need to do HP damage.  Knowing when to go for a module hit is important since it can come back to bite you.

People that are AFK

This weekend could of been a great one.  Our clan had the members showing ready for battle in Stronghold.  Just too bad, no one was at their computers to play.  Too many as of late are logging on, but are not there to play.  I ask the group please just disconnect from the server when you are away.

Thursday, August 21, 2014

Company names ?

ASSASSIN, BULLDOG, CHAOS, an DRAGOON

This weekend team battles are in.

This Weekend, looks like a great time to be on WOT for team battles.  They are pushing a lot of giveaways for team efforts in company and StrongHold battles.

Tuesday, August 19, 2014

The Warhorse Symbol

If you are interested in the Warhorse Battalion Symbol here it is.


The 1st post

I would like to welcome fellow members of The Warhorse Battalion to this site.  I hope this becomes a useable spot for information on the Warhorses.