Sunday, August 31, 2014
Gold yes 1000
To the one who able to establish a Team Speak 3 channel for us. To use daily when playing. Must be free and cover up to 10 members.
An the Winner is?
thebossman, has won a 3 day premiere account, for being able to recall the name of this blog, before other fellow members were able to.
Returning to Base
“Always return to base”
This saying
95% of the time will hold true. If you see a flank failing or enemy
tanks already closing in on your flag then most likely you should head
back! It makes no sense to continue pushing on if the enemy is already
in a position to start capturing your flag or over run your flank and
then flank you from behind. You don’t have to turn directly around and
head back, but instead of continuing forward simply pick a route that
leads you back to help. Whether it is the way you came or the path the
enemy tore through it will make a difference. Your selfish teammates sitting on the enemy cap congratulating you as you reset or your SPG/failing flank who you save thanking you is your reward.
The only situation that I would not head back is if
you absolutely know you and your team can out cap them without a draw
which would mean you have 3 tanks on their flag and they only have 1 on
yours. Even then heading back is still a viable option!
On Track to Strongholds
Recently unveiled in Update 9.2,
Strongholds is a new game mode where Clans battle for supremacy.
Strongholds can be created by Clan Commanders and consist of a virtual
military base, surrounding zones and structures that add economic
bonuses for all battle types. This mode is free to play and allows
Clan members to earn bonuses -- similar to having a Premium account,
only without having to spend Gold.
You can be On Track towards a Stronghold
near you with Credit discounts on every Regular tier III-VI vehicle and a
variety of rewards for completing the Stronghold missions. Remember,
playing Strongholds can earn various boosts including additional XP and
Credits to name a few, so don't be afraid to try it out!
Start Date: Monday, September 1, 04:00 PDT ( 07:00 EDT / 11:00 UTC )
End Date: Wednesday, September 17, 04:00 PDT ( 07:00 EDT / 11:00 UTC )
Sunday, August 24, 2014
Critical Hits Can Be Your Friend (Sometimes)
Critical hits are
a feature of the game you wish that would not happen for your tank but
on the other hand happen to every tank you are shooting at! Learning
weak spots helps with doing damage to the HP of a tank, but going even
further you can learn the basic areas for knocking out modules to
improve your chance of survival in specific situations. Knowing that
shooting someone’s gun(aim for part closest to turret or shoot the hole
that the gun comes out of) has a good chance of either damaging it
effecting accuracy or even knocking it out for quite sometime can be the
difference in living or being torn to shreds. As a low tier tank
facing a higher tier this is sometimes your only option to survive since
it will buy you time to scurry away.
Learning to
shoot the tracks is also very important. It might not always do HP
damage but it does immobilize that enemy allowing your artillery and
support to focus in on them to dispatch of them easily. Knowing that
for most tanks shooting the rear of the tank does engine/fuel damage
that catches them on fire and also slows them down is
very important. Instead of shooting the front half of their tank if you
are on their side, aim for the rear section in the engine area. For
German tanks you can usually shoot through the frontal lower hull as
well and do engine damage as the transmission is on the front of the
tank on most German tanks. Smaller things like sights, turret ring,
radio aren’t as reliable or easy to damage reliably but learning to use
the gun, tracks, and engine/fuel tanks more often helps more than you
would imagine.
Doesn’t
having your driver or loader die really suck? I thought so especially if
you already used that med kit. Learning the crew locations of the
tanks you face the most is easier than you would think. This website
has models for essentially all World of Tanks tanks that show module and
crew locations.
Keep in
mind that doing module damage can help you out but also hurt you if you
need to do HP damage. Knowing when to go for a module hit is important
since it can come back to bite you.
People that are AFK
This weekend could of been a great one. Our clan had the members showing ready for battle in Stronghold. Just too bad, no one was at their computers to play. Too many as of late are logging on, but are not there to play. I ask the group please just disconnect from the server when you are away.
Thursday, August 21, 2014
This weekend team battles are in.
This Weekend, looks like a great time to be on WOT for team battles. They are pushing a lot of giveaways for team efforts in company and StrongHold battles.
Tuesday, August 19, 2014
The 1st post
I would like to welcome fellow members of The Warhorse Battalion to this site. I hope this becomes a useable spot for information on the Warhorses.
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